Film Challenge Retrospective: All's Chair in Love and War

Hi everybody!  Marcus here!

In our second year participating in the Minneapolis 48 Hour Film Project, Two Jackets Productions made an absurdist comedy called All’s Chair in Love and War. The only problem was that we were supposed to make a romance!  And we had such beautiful people to work with…

Joe (left) and Matt (right) are, unfortunately, not about to get romantic.

Joe (left) and Matt (right) are, unfortunately, not about to get romantic.

In the picture above you see Matt Pitner (right) who played Limpwings in, um, Limpwings, and Joe Rapp (left) who we had never had the pleasure of working with before on film.  Both Matt and Joe are members of the Bearded Men Improv troupe and are hilarious performers.  Not pictured is Emily King (YODO!, I Stole A Lot of Money!) who brought a good deal of heart to the film, and Craig Larson (Boxing with God) who never fails to crack me up.  I co-directed this piece with Andrew (something we really enjoyed and plan to do again this year!) and Eric filled the editor role.  This is all heightened by Reed Reimer’s fantastic score.

So where did we go wrong?  First, take a look at the film...

I really love the film that we came up with for this competition as a standalone piece, but it falls down as an entry in the 48 Hour Film Project.  To explain why, I’ll need the help of a Jedi Master.

There’s a scene in The Empire Strikes Back where Luke Skywalker, our hero and Jedi-in-training is instructed by his master, Yoda, to go into a spooky cave for some reason.  Luke reasonably asks, “What’s in the cave?” and Yoda sagely replies, “Only what you take with you.”  Luke brings in a lot of rage, fear, and doubt, and ends up having a pretty miserable time of it.  The idea is that if he had gone in without all of his baggage, he may have seen something a lot better than his own decapitated head in a Darth Vader outfit.  Maybe even a rousing performance by the Max Rebo Band.

The 48 Hour Film Project is like that cave: The less you bring with you when entering it, the better your experience will be.

Allow me to elaborate.

Remember when I said our genre was romance?  Here is the full list of required elements we had that year:

Genre: Romance
Character: Betty or Bobby Bulmer, Farmer or Gardener
Prop:  A lamp
Line of Dialogue: (S)he told me it’s a secret.

Our difficulty was that we had gotten an excellent open office space that was filled with blue and red chairs, and we had a vision of using tents indoors going into the weekend.  We worked so hard to get our own set of self-imposed restrictions into the film that we lost sight of the prompt.

The first draft of the script didn’t even include the prop or the line of dialogue, because I was so busy trying to fit in our other fun items.  We never come up with story ideas before the weekend, but we found ourselves backed into a corner when we couldn’t let go of the extra elements we brought with us.  The film as a competition piece suffered because of it.  While the finished project has elements of a romance, that certainly wasn’t the primary genre and as such we failed the assignment.

We learned back with Level Up that it’s possible to not achieve the goals of a 48 but still create a film we love.  This film however, finally drove home the idea that we had to put the assignment first.  When we make films for challenges now we go in as blank slates and let the ideas derive directly from the assignment.  You’ll usually see the assigned character as our lead, and the prop and line as integral parts of the story.    It’s a really fun way to make a film and it guarantees that we are working on something we never would have dreamt of Thursday night!

In essence, we will no longer fight Vader in the cave.

I don’t want to leave you with the impression that we’re unhappy with how this film turned out. Thanks to a smooth shoot, and the dedication of our crew (Ben Efron our valiant Director of Photography actually slept in one of the tents Friday night), we turned in the film on time!  And that’s really the number one rule of a 48 hour shoot: Finish.  That was even after the hour we spent getting Matt to say his character’s name correctly.  

We’re proud of the work that went into All’s Chair in Love and War, both from Andrew, Eric, and me, and from our awesome collaborators.  While we weren’t right on the ball with the required elements, we did have the smoothest shoot in a 48 that we’ve yet had in Minneapolis.  This was definitely helped by Andrew and I co-directing the film.  Sharing the directorial load allowed us to solve problems faster, and not feel like we were overwhelmed. It was a great directing experience, and one we will be repeating with our 2015 entry!

I won’t, however, say which one of us was the master and which the padawan learner...

Film Challenge Retrospective: Put a Ring on It

Howdy, Jacketeers! Welcome back to TwoJackets.com! This is Andrew writing...

I’m gracing you with my presence at the moment to continue our Film Challenge Month retrospective with a peek back at the making of Put a Ring on It, our first ever entry into the Minneapolis 48 Hour Film Project.

Put a Ring on It and the 2012 48HFP were an important step for the Jackets. The project kicked off the second chapter of our filmmaking journey by representing many firsts. It was the first film we made after graduating from college, moving away from Moorhead, and finishing our first feature, Limpwings. It was also the first time all three Jackets were doing a 48 together! We were anxious to get back into the game and explore the mythic filmmaking frontiers of our new home, Minneapolis. 

The Jackets roles were as follows: I directed, Marcus wrote and acted, and Eric edited. Joining us behind and in front of the camera were mostly returning collaborators (Kendra Cashmore, Erin Granger, Craig Larson, and Ashley Somphet from 3rd West Ballard; Bill Dablow from A Lutefisk Western; Reed Reimer from Limpwings) and one fresh face, Adam Brant, as our DP. (If you’re in LA and reading this, hire that Brant guy.)

Let’s roll the tape…

Now, I know what you’re thinking: “Hubba-what? Whoa! Wait a minute! What’s the deal, Neill? I mean, that was hysterical and cute and amazing and all, but you just made me watch 7 minutes of people flapping their mouths without any words coming out!”

I know, I know. And I feel ya. It’s different and definitely a little scary. I’ll openly admit, I had a similar reaction when we received the following requirements:

Character: R. Thomas, Athlete
Prop: A ring
Line of Dialogue: “Gurgle-fritz doodle-bob?” Erm, I mean: "Have you been here before?"
Genre: Silent Film

I very clearly remember the moment I drew that little slip of paper out of a hat and read, “Silent Film.” My stomach sank and a curse escaped my lips. From where I stood on this earthly plane, I could hear the Film Challenge gods cackle in their golden sky-halls.

I immediately called Marcus. This was the first time Eric and I had him onboard to pen a 48 script, and we were now faced with a wordless film. We also had Bill Dablow shipped all the way down from the Northernmost Dakota, and he wouldn’t be able to deliver a single line with his angelic voice! When Marcus picked up, I told him what I drew and how I was worried about it. I mean, we’re Two “Talkie” Jackets Productions. We rely heavily on our dialogue. Taking that out of the equation would cripple us, wouldn’t it? I could risk drawing a wild card genre as a replacement. What could possibly be worse than silent film?

With all that spinning in my mind, how surprised I was to hear Marcus say from the other side of the line, “Let’s try it,” and my own reply (as my stomach suddenly arose from the floor), “Okay.”

In his Mostly Attractive Monsters article, Marcus focused on an important subject: playing to your strengths. When we decided to go with silent film as our genre that weekend, I initially believed that we were abandoning one of our greatest strengths. What I was forgetting in that moment is that we had many other skills to use - most importantly, our comedic sense and focus on story. Sure, we’d lose dialogue, but we’d still have every other tool to draw upon, including performance, picture, editing, and our knack for using those things together to tell a great comedic story. 

It was definitely an experiment, and a challenging one at that. Any time we saved from not having to worry about sound, we lost while figuring out how to best communicate our story without it. (That and travel time. This was the last year we filmed in more than two locations.)

This experimental route was aided by another monumentally important factor. Up until the 2012 48HFP, I had approached these challenges with a hunger for victory. I entered each contest with my eyes set on the top prize - the best of the best. In 2012 I made a conscious decision to stop thinking like that. I’d participated in enough film challenges at that point to know that that mentality led only to undue stress on the team and myself. Before the kickoff that Friday, the team got together and I told them outright that winning the city competition would not be our goal that weekend; it would be about having a fulfilling experience and doing our best work to tell a great story. 

This perspective paid off. We labored hard that weekend, but we did so together in service of a story we believed in. I watch the film now and see so many moments that I love - the opening introductions with the football card titles, Dr. Pepsi-Coke (no such thing), the pop-up equations, the fridge portal (no such thing), the stupid-adorable meet cute, Marcus shoving a whole banana in his mouth, Craig shamelessly ogling Kendra’s tush, the ZOOMS - all these things emerged from a positive, supportive collaboration. 

Seeing this, the Film Challenge gods must have stopped cackling and started smiling down on us. Two weeks after the shoot, we unexpectedly found ourselves at the Best of Fest, and at the end of that night, the film had won awards for Best Score (Reed), Best Editing (Eric), and Second Runner Up Overall (Yay, Team!).

This was huge for us. There we were, recent college grads at the beginning of our careers, receiving a warm welcome from the community we had just entered. The recognition alone would have felt good, but recognizing the path we took to get there made the experience amazing. It reminded me why I’m in it for the long haul, and what the right reasons are. 

We didn’t squander that warm welcome either. Put a Ring on It paved our way into the local film community. We met other participating filmmakers during the 2012 events and began building a network that continues to grow and strengthen to this day. The team we assembled that weekend continues to collaborate in various ways, too, or long for the next opportunity to do so.

I really hope you enjoyed Put a Ring on It! Check back later this week to hear the stories behind our entries into the 2013 and 2014 Minneapolis 48 Hour Film Projects, as we make our way closer and closer to this year’s event.

Andrew

Film Challenge Retrospective: Mostly Attractive Monsters

Hey Filmgoers!  Marcus here.

Welcome to the third installment of our Film Challenge Month retrospectives.  Today, or night, or whatever time you’re reading this, I’m going to talk about the 48 hour film I made in my senior year of college, Mostly Attractive Monsters

Rats love sleeping through lectures

Rats love sleeping through lectures

I started college a year after Andrew and Eric, so they weren’t in competition at the school when this film was made.  While Eric stepped in as our charming, self-attracted hero, Andrew was sadly not involved.  You will, however, see frequent collaborators Craig Larson (Boxing with God), who wrote the film, and Rachel Palashewski (A Lutefisk Western, All Dressed in White), who starred opposite Eric.  Take a look!

Wow, wasn’t that rat cute?  Of course she was, and may Doctor Adorable rest in peace.  As for the rest of the film, let me give you a rundown of how the weekend went!  

If you’ve been reading the previous retrospectives for Film Challenge Month, you’ll know that Two Jackets’ Alma Mater, Minnesota State University Moorhead, runs it’s own elimination round for the Four Points Film Project.  While 4PFP is a 72 hour competition, MSUM has teams of undergraduate filmmakers compete against each other to make a film in 48 hours, where the winner, as chosen by faculty and guest judges, goes on to the international 4PFP competition.

On Friday night, our team was given the following requirements:

Prop: Ratchet
Line of Dialogue: “Nothing like this has ever happened before.”
Character: Luke or Lucy Ludwig, Blogger
Genre: Sci-Fi or Horror

As Eric stressed in his write up of After Hours, the school competitions put an emphasis on having the whole team participate in brainstorming.  By comparison, when Two Jackets makes a 48 today, we limit brainstorming to only Andrew, Eric, and me.  This team process is great for getting people involved, but the story ideas can get a little out of control without a leader to make the final decisions for the group.  After a few hours of excited conversation, we settled on a dark and introspective piece about seeing yourself in another timeline at the apex of sadness in your life. 

Then we handed off the concept to Craig, a stand-up comedian, and one of the funniest people I know.  We should have known then that this material might not be the best fit, and it became apparent almost immediately.

As the night ticked on, the script was always an hour away from being done.  I gathered what props we needed and sent the team home when it was getting late.  Around 3 a.m. Craig finally came out of the office he had locked himself in and handed me the script.  I won’t comment on the quality of that draft, but I will say that after Craig and I read it aloud, he destroyed the printed copies and deleted the digital file.  

We decided to go with a new take.  

Over the next few hours, Craig and I broke and wrote a new story that had the comedic tone you saw in the film above.  I got about 30 minutes of sleep that night, and learned a valuable lesson: Play to your strengths.  

It was only when we let the film become something that was uniquely Craig that it was able to succeed.  I loved the film, and so did Craig, and, though we both thought the concept was ridiculous, that love shone through.  We ended up taking the top prize in our school’s competition and moving on to the international level.  Craig was even awarded Best Writing from the school.

Mostly Attractive Monsters remains one of my favorite timed pieces, and proved a philosophy we still hold today:  If you do what you love, other people will notice, and they might end up loving it, too.  We’re still humbled and grateful at Two Jackets that people have responded to our goofy sci-fi stories!

 

Film Challenge Retrospective: Level Up

Hey all, Eric here again!

As part of Film Challenge Month at Two Jackets, we’re telling war stories from 48s gone by! You may have seen my retrospective about After Hours, my first directorial effort in a film challenge, earlier this week (and if you haven’t, you should check it out). This is part two of our retrospective series, and it’s all about Two Jackets Productions’ first official entry into our favorite annual filmmaking competition, the 48 Hour Film Project. It’s called Level Up and it was made as part of the 2009 48HFP in Fargo, ND.

I was the team's director, and I learned a LOT about what not to do in a timed competition that weekend. We had a great team assembled, with Andrew producing, oft-collaborators Joey Kramer and Max Heesch joining up as general crew and writer/editor respectively, and our good friends Ashley Somphet (3rd West Ballard) and Parker Shook serving as our leads. This was, unfortunately, while Marcus was living in Toronto, so he was not involved. It's an adventure of a film that had us running around all over Fargo and taught us a lot about how to produce a 48. This is the first time we've posted Level Up publicly, so please give it a watch!

What an adventure! These were the required elements for this competition:

Character: Nicole Nelson, Pizza Restaurant Employee

Line of Dialogue: “You gotta give me something to work with.”

Prop: a laptop computer

Genre: Fantasy

Level Up really showcases how interested we are with injecting sci-fi and fantasy elements into normal, everyday sorts of stories. It’s something that has appealed to us from early on and continues to show its face in everything we do (see: You Only Die Once!, Keeping Up with the Cloneses, Hide My Thunder). Watching it now, I find Level Up very funny, but for a lot of strange reasons. Complex gags, like the fantasy-world-transplant character living in her best friend's basement unbeknownst to him, tickle me right in the funny-parts. However, I can't believe we bothered to shoot an extensive sequence about it considering it has no real consequence in the story.

Lack of focus was this film’s undoing. The brainstorming session was harried by too many cooks in the kitchen, which caused us to produce a script that called for entirely too many locations for a film intended to be shot in just a few hours. The brainstorming took so long, in fact, that Max, our writer and editor, was typing away on the script until the wee hours of the morning. This lack of sleep on Friday night meant that he wasn’t ready to start editing until late Saturday afternoon (a guy’s gotta sleep sometime). And since we were running around all over town shooting until very late Saturday night, the rest of the crew was unavailable to assist with post-production until late Sunday morning. It’s a prime example of how a slow start can have profound consequences on the rest of the weekend. Even with Max splicing away until very early Sunday morning, and Joey providing a few hours of relief editing throughout, we just couldn’t make up that lost time from Friday night. It all came down to the wire.

And we missed it. At just a few minutes before the turn-in time, our deliverable DVD finally finished burning (this was before the glory days of turning in video files via flash drive), and we recklessly sped to the drop-off location. We arrived fifteen minutes late. We were crushed.

The Fargo 48HFP people did screen our movie, which was great, but under the "Late Entries" category, meaning we had been disqualified. This didn't just feel bad because we weren't eligible for awards, but because we had a team of a dozen people working with us all weekend, and we didn't even do them the honor of finishing the project on time. It sucked for the whole team, and I felt completely to blame. It really goes to show how important it is to keep things simple, and above all, to have a finished product done on time, even if it's not as polished as you'd like it to be. Know your workflow before you begin, and know how long Final Cut is going to take to export a DVD (of course, most 48HFP competitions won’t even accept DVD submissions anymore, thank the gods).

Level Up was a filmmaking adventure that showed us that it's possible to overreach in the fevered pitch of brainstorming. We ran all across the city shooting complex sequences, and due to an underdeveloped editing strategy, ended up missing our deadline.